Categories
Team

DCMS backs Love of the Game’s pioneering sporting Hakathon

Ahead of Love of the Game’s landmark Hakathon this weekend, we are pleased to have the support of the UK Government’s Department for Digital, Culture, Media and Sport (DCMS) and its Minister for Sport and Tourism Nigel Huddleston.

Ahead of the event Nigel said: “This ground-breaking Hackathon is a wonderfully creative innovation aimed at finding solutions to prevent, diagnose and treat head injuries and concussion across all levels of sport.

“The Government recognises the importance of this issue and we continue to work with sports bodies to build on the positive work that is already taking place on concussions in sport.

“The Hackathon is a fantastic example of creative tech-innovators collaborating to make sport safer for players and I look forward to receiving the results of their good work.”

This weekend the Hakathon will bring together the brightest minds across the design, developer and engineering worlds together with amateur and professional sports people, academics and researchers in the sport health fields. This unique selection of experts will collaborate to create solutions that diagnose, grade, treat and develop solutions for return to play, in order to mitigate the effects of head injuries and concussion within sports.

Ahead of the event 2-day event, Love of the Game’s Chairman, Laurence Geller said: “We are delighted to have the backing of the Nigel and DCMS for this weekend’s Hakathon. This weekend’s event will bring together some of the best minds from technology, science and sport to find innovative solutions to one of the greatest problems facing our modern games – early-onset dementia caused by head injuries.

“Along with sportspeople and scientists, our decision makers will be a critical part of the solving this crisis, so we welcome DCMS’ support for the Hakathon and Love of the Game’s work.

“Like any sport, achieving success will be a team effort. Now is the time to come together and find actionable solutions which will prevent long-term physical damage and simultaneously protect our players and protect our games, now and in the future. This weekend is a real opportunity to make real progress on this issue and I cannot wait to see what the next two days have in store!”